Monday, January 18, 2016

Hello viewer(s)/follower(s) and welcome to another comic literature blog post. This week's blog installment is on a book that breaks down everything we know about a comics and why they exist and how we see them as a form of representational reality. If any of you are wondering what I am talking about, if not then your questioning is at an end, for I am talking about the wonderful and insightful "Understanding Comics: The Invisible Art" by Scott McCloud.

This insightful and articulated piece of deep thought and understanding of the entirety of what is the comic book, is actually something that I have myself have read previously many years ago while still attending high school at a summer class program for comic creation. So this was actually a rather nice surprise to  refreshing lesson that I had all but forgotten many years ago. In this illustrated academic book the viewer is not just being reading something narrated by the author to be addressed to the reader by mere words, but the creator himself. Scott took a comic like approach for this book and had himself guide the reader in what makes us fascinated with comics and explains ho we are able to translate what we are seeing/reading into a story where we identify people, environments, creatures, emotions and even the language. Scott provides the viewer with a fun variety of art forms and narrative techniques that the viewer of this book or any comic book can understand. What is really something interesting that he provides is the break down of simple designs and illustrations of faces into a recognizable form and how we recognize them as a human face, and breaks past the simple two dots and a half circle inside a circle (to become a face) into the simplistic form of text and how that can be worked at in the opposite direction; from basic to detailed. One thing I will say about this book that I would say be problematic to the viewer is that even though much of his examples are very informative and solid evidence to understand, they are very noticeably dated. From a personal view (based on several new issues from rising publishing companies that I have seen) there are more and more artists that are experimenting with different narrative forms of illustration that could be great examples of work to feature in this book for more diversity in his art studies. But even though much of examples are dated, they are very noticeably used as reference for new art forms to be taken in these days in the comic book industry. Perhaps Scott could do a revision or an edited re-release of his book in the future, but if not, then I really see no harm done in not doing so. In conclusion, I would say that this is something any aspiring comic book writer or artist should read to understand the diverse techniques that exist in the world of art and graphic narration.

1 comment:

  1. I really enjoyed your synopsis of the graphic novel, Understanding Comics. And after reading your post, I realize that I misspelled Scott McCloud's name on my blog post...(oops). But your take on his demonstrations are very concise, and I agree with you. The way that McCloud talks about story telling, and how the mind is triggered into putting a story together from one viewing simple to more sophisticated marks, is what makes comics so interesting to me. I will also agree with you, in that the book is somewhat dated. Artists in the field now love to experiment and try new things, and put their own personal tastes into the stories. But if we went back in time and read this book when it was first published, I can see it being a revolutionary work for some, especially those interested in going into the field. One of my favorite aspects of the book, is the chart that demonstrates the various different styles that many different comic artists use, and where they fall on the chart, from being more iconic, to more realistic. I like that you included that in the post.

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